FROST provides a feature-limited DEMO mode which can be used to evaluate the features and performance of the plugin for an unlimited period of time.
The following limitations apply:
- No shaded polygons will be generated in the viewport – instead, the mesh will be displayed in wireframe mode similar to the way gizmos and icons are drawn.
- No geometry will be generated when rendering – you will be able to preview FROST only in wireframe mode in the viewports
- No modifiers can be added to the FROST geometry – due to the way the viewport geometry is displayed, adding modifiers will make the preview mesh invisible. When using a valid license, most geometry modifiers will be supported.
- No Materials and Maps display – due to the nature of the viewport preview mode, materials cannot be displayed in Demo mode. By extension, Vertex Color Channel and Mapping Coordinates cannot be previewed in Demo mode. They are fully supported in Licensed mode.
Rendering Frost on the Network
FROST provides UNLIMITED network rendering as long as the scene being rendered has been saved with a licensed version of the product. A scene saved with the DEMO version of FROST will NOT render on the network.