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Data Conversion Genome Modifiers


3ds Max provides very few Data Conversion modifiers, and they are not procedural. In particular, the Channel Info Utility lets you copy and remove mapping channels via the UVW Mapping Add and UVW Mapping Clear modifiers. But most of the data transfer within the same object has to be performed via scripted functions which is, of course, not dynamic.

The Genome modifier was designed to read and write channels and perform operations on the mesh data, so it is perfectly suited for covering most data conversion cases.

Some Examples

UV To Vertex Color Conversion (Beginner)

XYZ Position To Color Conversion (Beginner)

Selection To Color Conversion (Beginner) 

VertexIndex To Color Conversion (Intermediate)

Texture To Face Color (Intermediate)

Next Chapter:

Mesh Data Sampling Genome Modifiers