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Krakatoa For CINEMA 4D Webinar

The following videos were recorded live during the Webinars on April 23 and 24, 2014.

 

NOTE:

These videos were meant as a continuation of and enhancement upon the demos recorded at the MAXON booth at NAB 2014 in Las Vegas.  Please watch the NAB demo videos first as they contain a lot more information about the various real-world production uses of Krakatoa!

 

Introduction

This video contains an overview of Krakatoa for CINEMA 4D.

Recorded on April 24th.

 

Basic Rendering

This video covers the basics of volumetric lighting and rendering in Krakatoa C4D.

Recorded on April 24th.

 

Channel Overrides and PRT Volume Settings

This video discusses some ways to control channels at different stages of the render pipeline, as well as the various attributes of the PRT Volume object.

Recorded on April 24th.

 

PRT Loader Settings, Loading Partitions, And Motion Blur

This video gives an overview of the various attributes of the PRT Loader and demonstrates the loading of multiple Partitions using one object, as well as the rendering of a cached Emitter with Motion Blur.

Recorded on April 24th.

 

Retiming And Interpolation 

This video discusses the ability to interpolate the particle positions when using the Playback Graph option in a PRT Loader to slow down the particle motion.

Recorded on April 23rd.

 

Particle Repopulation

This video covers the basic concepts of the Repopulate Tag.

Recorded on April 24th.

 

Depth Of Field

This video discusses the implementation details of the Depth Of Field feature.

Recorded on April 24th.

 

Shading, Logging, Licensing And Tools Tabs

This video provides an overview of the remaining tabs of the Render Settings dialog.

Recorded on April 23rd.

  

Rendering Turbulence FD

This video discusses the rendering of Turbulence FD simulations using Krakatoa.

Recorded on April 23rd.

  

Baking Lighting And Relighting Particles

This video looks at the ability of Krakatoa to bake lighting in the particles and remap the resulting Lighting channel at render time.

Recorded on April 24th.