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Monday
Aug292011

Krakatoa SR Rendering Part 1

The Siggraph Hair demo continues, with Part 1 introduction to Krakatoa SR, the stand-alone version of the renderer!

Note that this tutorial is based on the content generated during the Krakatoa MX 2 Hair rendering demos and expands on them. Be sure to check them out first!

While this particular demo features rendering of a 3ds Max scene using a Reference Exporter implementation within Krakatoa MX 2, the same principles will apply to other 3D content creation applications (like Maya, Softimage, Houdini etc.) and the Linux build of Krakatoa SR.

Click here for the second part of the demo.