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Monday
Aug292016

Krakatoa 2.6 for Maya And 3ds Max Is Now Available

We are happy to announce that Krakatoa 2.6 is now available for both Autodesk Maya and Autodesk 3ds Max.

The updated renderer now supports Depth Of Field with user-defined Bokeh effects and Anamorphic squeeze support. Depth Of Field calculations on multi-core machines have also been made faster.

The Adaptive Motion Blur option also significantly improves animation rendering performance by processing only as many passes as the number of screen-space pixels traveled by the fastest moving particle in the data set.

Krakatoa MY 2.6.0 also addes support for the newly released Autodesk Maya 2017.

Krakatoa MX 2.6.1 for 3ds Max also introduces World Space Modifier versions of the previously existing Krakatoa Delete and PRT Cloner modifiers, and enables the multi-level cloning using both OSM and WSM PRT Cloners without Source channel collisions. The Magma system adds a large number of Random operators, and the Noise operators now expose a new Phase input which can be controlled per-particle.

For a detailed list of changes to both versions, please see the respective Release Notes: 

Krakatoa 2.6 requires new version 2.6 licenses for workstations and network render nodes. Please contact Thinkbox Sales to request an update to your existing license, or an Evaluation license if you don't own Krakatoa yet.