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Monday
May092016

Thinkbox Customer Portal and Cloud License Server Maintenance Notification

The Thinkbox Customer Portal and Cloud License Server environments will be undergoing maintenance this upcoming weekend, which will result in intermittent connectivity issues during a portion of the maintenance window below.

  • Saturday, May 14 @ 08:00 PDT until 14:00 PDT (8:00am - 2:00pm PDT)
  • Saturday, May 14 @ 15:00 UTC until  21:00 UTC (3:00pm - 9:00pm UTC)
  • Sunday, May 15 @ 01:00 AEST until 07:00 AEST (1:00am-7:00am AEST)

During these connectivity issues, access to the Thinkbox Customer Portal could be unavailable. For users of Usage Based and 3rd Party Licensing, Deadline will finish rendering all tasks that are in progress when the connectivity issues begin, but will not be able to start any new tasks until connectivity is restored.

If you have any questions or concerns, please contact Thinkbox Support.

Tuesday
May032016

Krakatoa MX 2.5.0 Provides 3ds Max 2017 Support And A Number Of New Features

Thinkbox Software is happy to announce that Krakatoa MX 2.5 is now available.

In addition to adding support for Autodesk 3ds Max 2017 and fixing a few bugs, it improves the integration with Sitni Sati's FumeFX fluid simulator and adds a few new features which should make several particle editing and rendering workflows much faster and easier.

Krakatoa MX 2.5.0 now uses a different approach to accessing FumeFX data and should support future builds of FumeFX without the need for a recompile. On top of that, the PRT FumeFX object has been updated with advanced timing controls similar to the ones found in the PRT Loader, allowing the direct live retiming of FumeFX simulation data without saving PRT files to disk.

Along the same lines, the PRT Source object has been enhanced significantly to accept any particle source supported by Krakatoa itself, giving the user the ability to duplicate any particle system on the fly and apply transformations, deformations, Magma modifiers, culling operations etc. to the live clone without saving to PRT files first.

Talking about Magma, a new member of the growing Magma family is the SpaceMagma World Space Modifier. It enables the channel editing, scene data sampling and data display after the particles have been transformed to world space and possibly deformed by Space Warps and other WSMs. This once again removes the need to first bake a PRT object to a PRT file sequence and operate on a PRT Loader to gain access to the world space data of the particles, and should make particle editing workflows a lot more streamlined and significantly faster.

The existing IntersectRay and NearestPoint operators now offer the option to ignore backfaces for all particles or on a per-particle basis for added flexibility.

A new Birth Channel Generator utility has been added to Krakatoa MX to facilitate the generation of "Birth Channels" as a post processing step. A Birth Channel will contain the particle's value at the time of birth of the particle, or at a user-specified reference time, and will propagate forward and backward in time, allowing for various effects like sticky camera projections and more.

The venerable Krakatoa PRT Birth and PRT Update operators in Particle Flow which used to accept only PRT Loaders as the data source have also been expanded like the PRT Source to accept any supported particle source (except for other Particle Flow systems due to a design limitation of Particle Flow itself). This means that you can now read data from any Krakatoa PRT object, Stoke Particles, Cebas Thinking Particles, 3ds Max legacy particles, Mesh vertices, or Spline interpolation points to create a update particles in a Particle Flow system.

On the rendering front, the PCache now allows the pre-caching of Emission and Absorption channels and the toggling of the Use Emission and Use Absorption options on and off without the need to reload particles, and also introduces support for a per-particle ReflectionStrength channel to modulate raytraced or environment map reflections per particle.

For a full list of the new features, improvements, and bug fixes, please see the Krakatoa MX 2.5.0 Change Log.

Krakatoa MX 2.5 requires an updated license. Please contact Thinkbox Sales to request your update if you are on active Support and Maintenance contract, or to purchase an upgrade or request an Evaluation license if you are not on active Support.

Monday
May022016

Thinkbox Software Offers Free On-Demand Licensing in May

Company Teams with The Foundry for Free Hours of NUKE and KATANA, and Chaos Group for Free Hours of V-Ray; Also Provides Complimentary Use of Deadline and Krakatoa for the Month

Los Angeles, CA (May 2, 2016)Thinkbox Software today announced it will provide free licensing hours of Deadline and Krakatoa as well as free hours of The Foundry’s NUKE and KATANA, and Chaos Group’s V-Ray for the month of May. Deadline 8, now available, introduces on-demand, per-minute licensing for Thinkbox tools and third-party applications. Users will receive the complimentary time in 10,000-hour increments. Time can be managed via Thinkbox’s e-commerce portal and minutes are only consumed while the Slave application is rendering. In addition to the new on-demand licensing, Thinkbox continues to offer perpetual licenses for its products.


We invite anyone and everyone to take advantage of this opportunity and really hammer our system so we can fine tune the store and this new on-demand model,” shared Chris Bond, founder, Thinkbox Software. “We’re excited that The Foundry and Chaos Group have teamed with us on this offer and we look forward to bringing even more partners on board to continue making our customers’ lives easier.

Partnering with Thinkbox to provide on-demand V-Ray licensing is a natural fit. We want to make sure our customers have easy access to V-Ray in ways that fit their business – and since many are already using Deadline, the combination is perfect,” said Vlado Koylazov, CTO of Chaos Software and head of development for all V-Ray products.

The free hours can be used for on-premise or cloud-based rendering; users are responsible for compute resources. Hours are offered on a first come, first served basis and any unused time will expire at 12am PDT on June 1, 2016. For details, visit: www.deadlineondemand.com.

To request free hours from Thinkbox, please email sales@thinkboxsoftware.com or call 1-866-419-0283.

Rendering with V-Ray requires updated builds of V-Ray 3.30; V-Ray customers should contact support@chaosgroup.com for access to those builds.

About Thinkbox Software

Founded by Chris Bond in 2010, Thinkbox Software develops production-proven tools for visual artists and backs each product with highly responsive support. Used across entertainment, architecture, engineering and design, Thinkbox’s products include Deadline® high-volume compute management software used to render, manage and process files locally and across the cloud as well as standalone point mesher Sequoia and particle renderer Krakatoa, which are used to create, visualize and modify massive datasets. For more information, visit www.thinkboxsoftware.com or follow @thinkboxsoft on Twitter.

# # #

Media Contact: 

Frances Ratliff
Raz Public Relations  
310-450-1482  
frances@razpr.com

Thursday
Apr212016

Thinkbox Founder and CEO Chris Bond In StudioDaily 50

Thinkbox Software's founder and fearless leader Chris Bond was named one of eight Executives on the StudioDaily 50 list and received his award at NAB 2016 in Las Vegas, NV.

The StudioDaily 50 is populated by executives and producers who make great work happen; directors, cinematographers and editors who push the creative envelope; and scientists, engineers, inventors and other innovators who keep pushing the state of the creative arts.

 

Tuesday
Apr192016

Thinkbox Software Debuts On-Demand, Per-Minute Licensing with Deadline 8

Updates Include Third-Party Metered Licensing with The Foundry’s NUKE and KATANA, and Chaos Group’s V-Ray; a New Proxy Server; and Enhanced Monitor Features

Los Angeles, CA (April 18, 2016) - Thinkbox Software today announced the availability of Deadline 8, software that provides the foundation for organizations to easily manage any combination of local and cloud-based resources, ensuring jobs run efficiently. Deadline 8 introduces on-demand, per-minute licensing for Deadline, Thinkbox's Krakatoa and Sequoia, and third-party applications including The Foundry's NUKE and KATANA, and Chaos Group's V-Ray, with more to be added. On-demand licensing can be purchased via the Thinkbox's e-commerce portal 24/7, with minutes consumed only while the Slave application is rendering.

“Bringing on-demand licensing to our tools has long been a goal for us, and we’re excited to officially launch these capabilities, along with a slew of other Deadline updates designed to make our customers’ lives easier, whether they want to work locally, in the cloud or both,” said Chris Bond, founder, Thinkbox Software.

Deadline 8’s Proxy Server allows users to securely connect to and interact with remote and cloud-based render farms over public Internet without the need for a virtual private network (VPN). For VPNs already in place between remote locations, the Proxy Server can be used to provide a more stable connection over high-latency networks. The latest version of Deadline also features improved Monitor interactivity, with long running operations such as deleting thousands of jobs or configuring hundreds of Slaves now being executed in the background and controlled by a new Background Operations panel that allows users to view, pause and cancel activity. Multiple Monitors are now supported, enabling users to control several farms or offices simultaneously from one screen, and the List panels in the Monitor have been rewritten from the ground up to be more efficient when handling thousands of jobs or Slaves.


Deadline 8 also adds application support for Toon Boom’s Harmony, The Foundry’s KATANA, NVIDIA Iray for Maya, Imagineer Systems’ mocha Pro and UnrealSwarm. For additional stability, application plug-ins and events now run in a clean environment that is separate from Deadline applications. The environment is reset between render jobs, ensuring that any changes made will not impact subsequent jobs. Since applications and events are sandboxed, if an issue were to occur, only the problematic application or event would restart and Deadline as a whole would remain unaffected.

Deadline 8 will be available for purchase May 1, 2016. For more information and pricing, visit: www.thinkboxsoftware.com/sales.

About Thinkbox Software
Founded by Chris Bond in 2010, Thinkbox Software develops production-proven tools for visual artists and backs each product with highly responsive support. Used across entertainment, architecture, engineering and design, Thinkbox’s products include Deadline® high-volume compute management software used to render, manage and process files locally and across the cloud as well as standalone point mesher Sequoia and particle renderer Krakatoa, which are used to create, visualize and modify massive datasets. For more information, visit www.thinkboxsoftware.com or follow @thinkboxsoft on Twitter.

# # # 

Media Contact:

Frances Ratliff
Raz Public Relations
310-450-1482
frances@razpr.com