RSS< Twitter< etc

<< Back To XMesh Index

XMesh Saver MX Path Controls

 

These controls let you choose the path and filename to save to.

Output Path
Controls the path and filename to save the mesh to. Press the "..." button the display a Save File dialog to choose the output file. Press the "E" button to open a Windows Explorer window for the output folder.
The parts of the path can be controlled separately by using the Path Components group below:
Path Components
Base Folder
The base folder to save to. Press the "..." button to show a dialog box that lets you pick a folder. Press the "E" button to open a Windows Explorer window for the base folder.
The actual save folder is a combination of the base folder with the project folder and version folder.
Project Folder
A project subfolder within the base folder. The "Proj" button lets you choose from some preset project folder names. The Project field supports some macro substitutions:
  • $scene is replaced with the 3ds Max scene name.
  • $user is replaced with your user name.
  • $date is replaced with today's date.
The Project can be empty if you don't want to use a project folder.
Version Folder
A version number subfolder within the project folder. The "Ver" button gives you some options to manipulate the version number. The Version can be empty if you don't want to use a version folder.
The version folder name must begin with a "v" and it must be followed by a number.
File Name
The file name to save to.
File Type
The type of mesh file to save, .xmesh or .obj. Typically you will want to save an .xmesh file to use with the XMesh Loader. Loading .obj sequences is slow and a lot of data would be lost (e.g. Smoothing Groups, Material IDs, Velocity etc.), but it is the least common denominator for sharing data with 3D applications that are not supported by XMesh yet.